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WTC Impossible: Cube Runner icon

iOS · Live

WTC Impossible: Cube Runner

A little cube was flung far from home — bring it back, realm by realm, across 1,200 levels.

A little cube was flung far from home. Guide it back across 12 realms and 1,200 hand-tuned levels — one thumb, instant restarts, zero filler.

WTC Impossible: Cube Runner — Swipe. Jump. Survive.

● Live · Swipe. Jump. Survive.

Live on the App Store

Download WTC Impossible: Cube Runner.

Out now on iPhone.

Download on the App Store

The problem

Endless runners go stale fast: they loop one mechanic and spike difficulty at random. Level-based platformers often need precision you can't deliver with one thumb. Players want quick runs they can finish in seconds and a real journey to work toward.

Why now

I wanted the pure arcade loop of my childhood without the asset-blender feel — 1,200 hand-tuned levels that ramp honestly, five worlds that each feel different, and one-thumb controls tight enough on 120 Hz that they genuinely feel good.

Why I'm building this

I wanted to prove a free game can respect casual players and completionists at once. Hearts refill on a 30-minute cycle instead of a punishing timer; if you get stuck you can spend gems to continue rather than start over. Skins you can buy. The journey home you have to earn.

— Can Ayan, founder

How it works

01

Swipe to move, tap to jump

One finger. Swipe lanes, tap to jump, swipe down to duck — instant response on 120 Hz iPhones.

02

Survive to the goal

Hit each level's distance target and grab coins for the three-star rating. Fail and you lose a heart; continue mid-level for gems.

03

Unlock skins, worlds & the finale

Spend coins and gems on cosmetics and worlds. Clear all 1,200 levels for the Prism skin, Endless Impossible and a leaderboard spot.

Inside the app

WTC Impossible: Cube Runner — Play

Play

Swipe, jump, duck — bring the cube home.

WTC Impossible: Cube Runner — 12 realms

12 realms

1,200 hand-tuned levels to work through.

WTC Impossible: Cube Runner — Magic world

Magic world

Five themed worlds, each its own look and music.

WTC Impossible: Cube Runner — Space world

Space world

New obstacles unlock the deeper you go.

WTC Impossible: Cube Runner — Winter world

Winter world

From neon to winter — the journey keeps changing.

WTC Impossible: Cube Runner — Level clear

Level clear

Three stars a level, skins to unlock.

What it does

1,200 levels across 5 worlds

Neon, Space, Winter, Anime and Magic — each with its own theme, soundtrack and obstacles. Walls, ducks, gaps, arrows and bombs layer in gradually as you go.

Star-based progression

Earn up to three stars a level by collecting every coin. Stars unlock cosmetic skins and track mastery toward the Prism skin and Endless Impossible mode.

Daily missions & streaks

Three rotating daily quests pay out coins and gems on a seven-day streak — with a gem-based saver if you miss a day.

Post-game leaderboards

Clear all 1,200 levels to unlock Endless Impossible — an infinite run on the hardest setting — and two global boards: Normal and Impossible.

Free

Forever

The complete core experience.

  • Full 1,200-level adventure — no gameplay paywall
  • Earn skins, worlds and cosmetics by playing
  • Daily missions with coin and gem rewards
  • Seven-day streak with free login bonuses
  • Post-game leaderboards + Endless Impossible mode
  • Five hearts that refill every 30 minutes
  • Plays with no account — no data collected

Premium

Pro

Free to play · optional in-app purchases ($0.49–$14.99). Gems and passes speed up play; coins and the Starter Bundle are the headline buys.

  • Starter Bundle ($3.99): 3,000 coins, 30 gems and the exclusive Founder skin
  • Coin packs ($0.99–$14.99) — unlock cosmetic skins faster
  • Gem packs ($0.99–$7.99) — continue mid-level, refill hearts, save a streak
  • Unlimited Day Pass ($0.99) — remove the hearts limit for 24 hours
  • Refill Hearts ($0.49) and Crack the Piggy ($2.99) for one-tap convenience

Updates · last few weeks

  1. Jun 10, 2026

    release

    Live on the App Store

    WTC Impossible: Cube Runner is out on iPhone — 12 realms, 1,200 levels, post-game Endless Impossible and global leaderboards. Free to play.

  2. May 28, 2026

    feature

    Store, onboarding & Sign in with Apple

    StoreKit 2 in-app purchases (coin/gem packs, Starter Bundle, Unlimited Day), onboarding and optional Sign in with Apple are in.

  3. May 20, 2026

    feature

    Power-ups & piggy bank

    Mid-level continues, heart refills, and a Piggy Bank that passively banks 20% of earned coins for a later windfall.

Audience & signal

Reflex-action players who grew up on Geometry Dash and Flappy Bird but want real progression — a one-more-run loop with an actual ending.

  • ·1,200 hand-tuned levels with a steadily rising difficulty curve
  • ·Five themed worlds with distinct music and visuals across 50+ hours
  • ·Post-game leaderboards + Endless Impossible convert finishers into repeat players
  • ·120 Hz response and 30-minute heart refills remove the friction that kills runner retention
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